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OB3D is up !  XML
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Ray Johnson

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Joined: 10/01/2007 13:36:12
Messages: 1983
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sterlihalla wrote:i jus lost to oscar to i cudnet get back up for some reason lol and nice mikkel it works but not alot of people are on it.


Everyone loses to oscar unless you copy his windmilling style He got be down about 15 times in a row and i got him back 4 times in a row then he couldn't get up again

It's only going to have as many as 2D unless there is more advertising (from the players aswell). Possibly less because other people prefer 2D, but that will change since the new people will join 3D.

Mikkel, are some of the moves not coded into multiplayer? I can only do 3 attacks; Jab, Cross + Uppercut (not the uppercut when crouching). The heavy bag mode seems a lot less limited.
Earnie_Shavers

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Joined: 18/08/2007 22:54:47
Messages: 440
Location: Merseyside , England
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Wow i think its amazing good job mikkel!



To be the best you gotta beat the best, don't be fooled by my record, no matter who you are... I will give you hell...

PDP Phenom - Mikkel Kessler: W442 L330 KO424

Paul Dion Promotions record: W7 - L3 - 4KO's

2x PDP Champion
2x OBW Champion
Earnie Shavers: W446 L432 (Retired)
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Mikkel

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Joined: 18/04/2006 06:15:39
Messages: 1584
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Ray Johnson wrote:
sterlihalla wrote:i jus lost to oscar to i cudnet get back up for some reason lol and nice mikkel it works but not alot of people are on it.


Everyone loses to oscar unless you copy his windmilling style He got be down about 15 times in a row and i got him back 4 times in a row then he couldn't get up again

It's only going to have as many as 2D unless there is more advertising (from the players aswell). Possibly less because other people prefer 2D, but that will change since the new people will join 3D.

Mikkel, are some of the moves not coded into multiplayer? I can only do 3 attacks; Jab, Cross + Uppercut (not the uppercut when crouching). The heavy bag mode seems a lot less limited.

They should all be there but everything needs a little fine tuning.

The Legend


Joined: 09/11/2007 14:52:38
Messages: 33
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Clinching is very well implemented please do not nerft it too much. Clinch boxing should be possible as it is in real life.

ONLINE BOXING NAME = The Legend (aka. Rocky Marciano)
MEMBER SINCE = information not available
OB CHAMPIONSHIPS = 2
EXPERIENCE = top 10 power ranked boxer
STATUS = Active
LOCATION = EU
STYLE in 2D= Precision boxing
STYLE in 3D= Wrestling + hooks
SIGNATURE PUNCH in 2D = Jab
SIGNATURE PUNCh in 3D = Wild power hook
SIGNATURE COMBO = Rock hard body punch and hook to head.
Objective= 1. to become superhampion in 2D 2. to get 3D working without having admin rights
Ray Johnson

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Joined: 10/01/2007 13:36:12
Messages: 1983
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Mikkel wrote:They should all be there but everything needs a little fine tuning.


Nevermind.. from the first demo, the controls changed so i got confused.

EDIT:
1. Does multiplayer work with PhysX 7.11.13?
2. Will it be updated?
3. (If 2=Yes)Everytime PhysX is updated, does OB3D have to be updated?
4. (If 2=No)Then we have to play with outdated PhysX?

This message was edited 1 time. Last update was at 22/12/2007 05:35:09

Fred187

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Joined: 19/12/2007 16:39:20
Messages: 15
Location: Edinburgh
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Just out of interest, why are the graphics completely different to the videos we've seen?

"Only last week I murdered a rock, injured a stone, hospitalised a brick! I'm so mean I make medicine sick!" - Muhammad Ali, The Greatest
 
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